Thomas Wellmann
Thomas Wellmann
3D Artist / Designer / Dork
Munich, Germany

Graphic designer by trade
B.Sc. in Gamedesign
+20 years of 3D experience
Not a fan of Blender

Resume PDF

Skills

3D ModelingTexturingPBR TexturingTexture Baking3D AnimationRigging3D VisualizationLow-poly ModelingLightingRenderingPhysically Based RenderingGraphic DesignTypography

Software proficiency

Modo
Modo
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Substance B2M
Substance B2M
Unreal Engine
Unreal Engine
Unity
Unity
DaVinci Resolve
DaVinci Resolve
Photoshop
Photoshop
Illustrator
Illustrator
InDesign
InDesign
After Effects
After Effects
Affinity Photo
Affinity Photo
Affinity Designer
Affinity Designer
Blender
Blender

Productions

    • Mobile Game
      Company of Tanks
    • Year
      2014
    • Role
      3D Artist
    • Company
      Critical Force Entertainment
    • Mobile Game
      Captain Clumsy
    • Year
      2012
    • Role
      3D Artist
    • Company
      Cute Attack Oy

Experience

  • 3D Artist at Paradox Cat
    Munich
    December 2021 - Present

    Doing cool stuff with cool people for cool cars

  • 3D Artist, Designer at Freelance
    Munich, Germany
    August 2016 - December 2021

  • 3D VR Artist at Innoactive Digital Realities GmbH
    Munich, Germany
    September 2015 - August 2016

    Clients: Zeiss, BMW, Media-Saturn, BSH (Bosch-Siemens)

  • 3D Artist at digital-artist.info
    Munich, Germany
    March 2014 - April 2014

  • 3D Artist / Designer at Critical Force Entertainment
    Kajaani, Finland
    March 2014 - April 2014

  • 3D Artist at Cute Attack Oy
    Munich, Germany
    May 2012 - April 2014

  • Intern at Chimera Entertainment
    Munich, Germany
    November 2010 - November 2010